Path Of The Battlerager

This subclass is only available to Dwarves

Battlerager Armor

When you choose this path at 3rd level, you gain the ability to use spiked armor as a weapon (see below).

While wearing spiked armor and are raging, you can use a bonus action to make one melee weapon attack with your armor spikes against a target within 5 feet of you. If the attack hits, the spikes deal 1d4 piercing damage, plus your Strength modifier.

Additionally, when you use the Attack action to grapple a creature, the target takes 3 piercing damage if your grapple check succeeds.

Spiked Armor
Spiked armor is a rare variety of medium armor, created only by battleragers. It consists of a leather coat and leggings covered in metal spikes.
AC: 14 + Dexterity modifier (Max 2)
Stealth: Disadvantage
Weight: 45 lbs
Cost: 75 GP

Reckless Abandon

Beginning at 6th level, when you use Reckless Attack while raging, you also gain temporary hit points equal to your Constitution modifier (min. 1). They vanish when your rage ends.

Battlerager Charge

Beginning at 10th level, you can take the Dash action as a bonus action while raging.

Spiked Retribution

Starting at 14th level, when a creature within 5 feet of you hits you with a melee attack, the attacker takes 3 piercing damage if you are raging, aren't incapacitated, and are wearing spiked armor.

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